5#include <isce3/core/forward.h>
6#include <isce3/cuda/core/forward.h>
7#include <isce3/cuda/geometry/forward.h>
8#include <isce3/geometry/forward.h>
10#include <isce3/core/Common.h>
11#include <isce3/geometry/detail/Rdr2Geo.h>
13namespace isce3 {
namespace cuda {
namespace geometry {
15using cartesian_t = isce3::core::Vec3;
24CUDA_DEV
int rdr2geo(
double,
double,
double,
const isce3::cuda::core::OrbitView&,
26 isce3::core::Vec3&,
double, isce3::core::LookSide,
double,
51CUDA_DEV
int rdr2geo(
const isce3::core::Pixel& pixel,
52 const isce3::core::Basis& TCNbasis,
53 const isce3::core::Vec3& pos,
const isce3::core::Vec3& vel,
54 const isce3::core::Ellipsoid& ellipsoid,
56 isce3::core::Vec3& targetLLH, isce3::core::LookSide side,
57 double threshold,
int maxIter,
int extraIter);
78CUDA_DEV
int rdr2geo_bracket(
double aztime,
double slantRange,
double doppler,
79 const isce3::cuda::core::OrbitView& orbit,
81 isce3::core::Vec3& targetXYZ,
double wvl, isce3::core::LookSide side,
82 double tolHeight = isce3::geometry::detail::DEFAULT_TOL_HEIGHT,
83 double lookMin = 0.0,
double lookMax = M_PI / 2);
105CUDA_DEV
int geo2rdr(
const isce3::core::Vec3& inputLLH,
106 const isce3::core::Ellipsoid& ellipsoid,
107 const isce3::cuda::core::OrbitView& orbit,
108 const isce3::cuda::core::gpuLUT1d<double>& doppler,
109 double* aztime,
double* slantRange,
double wavelength,
110 isce3::core::LookSide side,
double threshold,
int maxIter,
133CUDA_DEV
int geo2rdr(
const isce3::core::Vec3& inputLLH,
134 const isce3::core::Ellipsoid& ellipsoid,
135 const isce3::cuda::core::OrbitView& orbit,
136 const isce3::cuda::core::gpuLUT2d<double>& doppler,
137 double* aztime,
double* slantRange,
double wavelength,
138 isce3::core::LookSide side,
double threshold,
int maxIter,
158CUDA_DEV
int geo2rdr_bracket(
const isce3::core::Vec3& x,
159 const isce3::cuda::core::OrbitView& orbit,
160 const isce3::cuda::core::gpuLUT2d<double>& doppler,
double* aztime,
161 double* range,
const double wavelength,
162 const isce3::core::LookSide side,
const double dt,
163 std::optional<double> timeStart = std::nullopt,
164 std::optional<double> timeEnd = std::nullopt);
168CUDA_HOST
int rdr2geo_h(
const isce3::core::Pixel&,
const isce3::core::Basis&,
169 const isce3::core::Vec3& pos,
170 const isce3::core::Vec3& vel,
171 const isce3::core::Ellipsoid&,
172 isce3::geometry::DEMInterpolator&, cartesian_t&,
173 isce3::core::LookSide,
double,
int,
int);
176CUDA_HOST
int geo2rdr_h(
const cartesian_t&,
const isce3::core::Ellipsoid&,
177 const isce3::core::Orbit&,
178 const isce3::core::LUT1d<double>&,
double&,
double&,
179 double, isce3::core::LookSide,
double,
int,
double);
182int rdr2geo_bracket_h(
double aztime,
double slantRange,
double doppler,
183 const isce3::core::Orbit& orbit,
184 const isce3::core::Ellipsoid& ellipsoid,
185 const isce3::geometry::DEMInterpolator& dem,
186 isce3::core::Vec3& targetXYZ,
double wavelength,
187 isce3::core::LookSide side,
double tolHeight,
double lookMin,
190CUDA_HOST
int geo2rdr_bracket_h(
const isce3::core::Vec3&,
191 const isce3::core::Orbit&,
const isce3::core::LUT2d<double>&,
double&,
192 double&,
double, isce3::core::LookSide,
double,
193 std::optional<double> = std::nullopt,
194 std::optional<double> = std::nullopt);
Definition gpuDEMInterpolator.h:15
base interpolator is an abstract base class
Definition BinarySearchFunc.cpp:5
Abstract base class for individual projections.
Definition gpuProjections.h:23