10 #include <isce3/core/EulerAngles.h>
11 #include <isce3/core/Orbit.h>
14 #include <isce3/product/ProcessingInformation.h>
70 _procInfo(meta.procInfo()) {}
Data structure for Euler Angle representation of attitude information.
Definition: EulerAngles.h:17
Sequence of platform ephemeris samples (state vectors) with uniform temporal spacing, supporting efficient lookup and interpolation.
Definition: Orbit.h:43