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isce3 0.25.0
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Standard WGS84 Lon/Lat Projection extension of ProjBase - EPSG:4326. More...
#include <Projections.h>
Public Member Functions | |
| void | print () const override |
| Print function for debugging. | |
| int | forward (const Vec3 &, Vec3 &) const override |
| Function for transforming from LLH. | |
| int | inverse (const Vec3 &, Vec3 &) const override |
| Function for transforming to LLH. | |
Public Member Functions inherited from isce3::core::ProjectionBase | |
| ProjectionBase (int code) | |
| Value constructor with EPSG code as input. | |
| int | code () const |
| Return EPSG code. | |
| const Ellipsoid & | ellipsoid () const |
| Return underlying ellipsoid. | |
| Vec3 | forward (const Vec3 &llh) const |
| Function for transforming from LLH. | |
| Vec3 | inverse (const Vec3 &xyz) const |
| Function for transforming to LLH. | |
Standard WGS84 Lon/Lat Projection extension of ProjBase - EPSG:4326.
Function for transforming from LLH.
This is similar to fwd or fwd3d in PROJ.4
| [in] | llh | Lon/Lat/Height - Lon and Lat are in radians |
| [out] | xyz | Coordinates in specified projection system |
Implements isce3::core::ProjectionBase.
Function for transforming to LLH.
This is similar to inv or inv3d in PROJ.4
| [in] | xyz | Coordinates in specified projection system |
| [out] | llh | Lat/Lon/Height - Lon and Lat are in radians |
Implements isce3::core::ProjectionBase.
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inlineoverridevirtual |
Print function for debugging.
Implements isce3::core::ProjectionBase.
1.13.2.